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Refined Blocking v1.1.0

  • Autorenbild: HerrAbuelo
    HerrAbuelo
  • vor 2 Tagen
  • 1 Min. Lesezeit

Lets cut to a week later 4th of january 2026 - Happy New Year. I released Refined Blocking V1.1.0, i tried at least. It was a big fail. Curseforge rejected the modpack. But it was also huge progress. I changed a lot of the mod configs and exchanged a lot of mods. I think we are talking about over 200 tweaks i made. Most importantly i changed the More Overlays Mod with Lighty because it clashed with Shaders, replaced bobby with Distant Horizons and Reinforced Barrels wit Toms Storage mod. I made a datapack for the recipe overrides and a resourcepack to expand on the world names provided by the random world names mod.

So why got it rejected you ask?

I got myself datainjector from modrinth and put it in the modpack to load my datapack. It worked no trouble however curseforge was for licensing reasons not happy with it.

High angle view of a Minecraft landscape with vibrant biomes
Thedas Barrens? an interesting world name i guess.

What to fix?


I needed a replacement for datainjector - should i add the recipe overrides as a mod? I also found some still missing mods like the LootIntegration addons for Structory and ChoiceTheorems Overhauled Village.

 
 
 

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